"Twilight Princess" gets Wii-motes waggling

| Reviews | Video Games  
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Link's first extrication of Hyrule for Wii was released on November 19, 2006, in concert with the console; so most Wii-owners have the time to either play though the game, or pass on it. If you picked-up a Wii more than a few months after it's release like I did, or passed on "Twilight Princess," a ways back, it certainly may be worth a few waggles of your Wii-mote.
I had a great time working my way through this adventure game, as it made perfect use of the Wii controls. An angled swipe of the remote causes Link to slash, a forward thrust for a stab and a shake of the nunchuck for a spin attack. My only gripe was the awkwardness of fighting things while riding the horse.

Expect 40+ hours of game play, as you lead Link across the map and into dungeons. Anyone familiar with the "Zelda" series will recognized the puzzles and challenges presented in these levels, as you must utilized the items you've gathered throughout the journey.

An interesting story line, enthralling controls and difficult (yet ultimately rewarding) challenges make "Twilight Princess" one of the best Wii games to date, and the best Zelda title since "Ocarina of Time."

The Denouement:


Absolutely Essential for fans of the Zelda series and anyone with 40+ hours to kill.

Quite Essential for all Wii (and GameCube) owners and anyone looking for a entertaining action/adventure game.
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